Search found 5 matches

by slickrick
November 21st, 2013, 12:05 pm
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 373
Views: 150804

Re: Server Map Rotation

Right, I know you guys tend to change the rotation often which is nice. My only recommendation (I love the game more than I hate the maps) is to at least split Wake, NFZ and US from each other in the rotation. Its feels ~2+ hours of slow paced/large maps.
by slickrick
November 18th, 2013, 2:19 pm
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 373
Views: 150804

Re: Server Map Rotation

With Edge replacing Omaha the rotation would've been perfect. However, the addition of No Fly Zone, Wake and Urban Siege have me confused. While I've never liked Wake it seems to be a favorite to many. NFZ and UrbanS are very large maps that seem to better suited for 30+ players. DC- Barasahs Edge C...
by slickrick
October 14th, 2013, 9:46 am
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 373
Views: 150804

Re: Server Map Rotation

Ticket bleed on LV is still messed up. It's 3 tickets every ~2 seconds. That's ridiculous.
by slickrick
September 13th, 2013, 8:41 am
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 373
Views: 150804

Re: Server Map Rotation

Ticket bleed on Lost Village needs to be fixed.
by slickrick
September 5th, 2013, 11:37 am
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 373
Views: 150804

Re: Server Map Rotation

Stalingrad with no nades is a great addition to the server. I've noticed that a couple maps seem to have some balance issues and should be addressed. First and probably the most frustrating is the ticket bleed for opposition on lost village. The rate at which opposition bleeds is ~3 tickets per SECO...