Search found 5 matches
- November 21st, 2013, 12:05 pm
- Forum: Desert Combat
- Topic: Server Map Rotation
- Replies: 373
- Views: 150804
Re: Server Map Rotation
Right, I know you guys tend to change the rotation often which is nice. My only recommendation (I love the game more than I hate the maps) is to at least split Wake, NFZ and US from each other in the rotation. Its feels ~2+ hours of slow paced/large maps.
- November 18th, 2013, 2:19 pm
- Forum: Desert Combat
- Topic: Server Map Rotation
- Replies: 373
- Views: 150804
Re: Server Map Rotation
With Edge replacing Omaha the rotation would've been perfect. However, the addition of No Fly Zone, Wake and Urban Siege have me confused. While I've never liked Wake it seems to be a favorite to many. NFZ and UrbanS are very large maps that seem to better suited for 30+ players. DC- Barasahs Edge C...
- October 14th, 2013, 9:46 am
- Forum: Desert Combat
- Topic: Server Map Rotation
- Replies: 373
- Views: 150804
Re: Server Map Rotation
Ticket bleed on LV is still messed up. It's 3 tickets every ~2 seconds. That's ridiculous.
- September 13th, 2013, 8:41 am
- Forum: Desert Combat
- Topic: Server Map Rotation
- Replies: 373
- Views: 150804
Re: Server Map Rotation
Ticket bleed on Lost Village needs to be fixed.
- September 5th, 2013, 11:37 am
- Forum: Desert Combat
- Topic: Server Map Rotation
- Replies: 373
- Views: 150804
Re: Server Map Rotation
Stalingrad with no nades is a great addition to the server. I've noticed that a couple maps seem to have some balance issues and should be addressed. First and probably the most frustrating is the ticket bleed for opposition on lost village. The rate at which opposition bleeds is ~3 tickets per SECO...