Search found 40 matches

by TheoNeo
January 19th, 2021, 5:24 am
Forum: Desert Combat
Topic: Custom Made Maps in the Rotation
Replies: 13
Views: 230
Netherlands

Re: Custom Made Maps in the Rotation

How about the following idea: Have the custom maps present on the EA117 server, just not in the maplist rotation. Also, put links to the download for the map on the webpage... That way, everyone can join because normally all the regular maps run. Then, if theres a game going, the admins can ask inga...
by TheoNeo
December 31st, 2020, 4:39 am
Forum: Desert Combat
Topic: Jolly Mods
Replies: 7
Views: 179
Netherlands

Re: Jolly Mods

Hey Jolly,

Great work.
I wanted to play your CTF (dcf) SSM mod of DC_Urban_Siege the other night but it does not seem to be on the maplist.
Please let me know when I can play-test it.

:D
thanks and a Happy New Year !
by TheoNeo
December 23rd, 2020, 2:17 am
Forum: Desert Combat
Topic: Map Changes/Completed Mods
Replies: 7
Views: 663
Netherlands

Re: Map Changes/Completed Mods

Yea the Bot names is a great idea and I realy respect the way you honor our friend Patches this way :') You know what we should do? Do a SSM on the CTF version of Al Nas and make it so that one bot is joined (I beleive this is possible even without COOP gamemode) and have only the player-name Patche...
by TheoNeo
January 27th, 2020, 7:37 am
Forum: Desert Combat
Topic: Moongamers vs. EA117 DC Night!
Replies: 63
Views: 4811
Netherlands

Re: Moongamers vs. EA117 DC Night!

BlinkofanEye wrote: January 26th, 2020, 4:26 pm Eag - do you meep during sex?
As the urban legend goes, some say he only meeps while riding a Lada car in DC...
Some say he meeps at other random times as well,
we might never know... :20: :D
by TheoNeo
January 26th, 2020, 5:48 am
Forum: General Discussion
Topic: Clan War Weekend Rosters
Replies: 44
Views: 4223
Netherlands

Re: Clan War Weekend Rosters

Are we still doing this or what??! :D

Image
by TheoNeo
January 26th, 2020, 5:36 am
Forum: Desert Combat
Topic: Moongamers vs. EA117 DC Night!
Replies: 63
Views: 4811
Netherlands

Re: Moongamers vs. EA117 DC Night!

I realy enjoyed Coastal too, and all other maps we played. I had a good time :D
Thanks everyone,
by TheoNeo
January 24th, 2020, 9:16 am
Forum: Desert Combat
Topic: Modding Tips
Replies: 33
Views: 2876
Netherlands

Re: Modding Tips

Old thread, but I'll pitch in with my experiences with modding, which is mostly modding ServerSide. :idea: SSM (Server Side Mod) means that the clients do not need any other files or modifications and that they can simply connect to the gameserver with their normal BF1942 / DCF.8 / DC.7 -installatio...
by TheoNeo
January 21st, 2020, 11:02 am
Forum: General Discussion
Topic: Clan War Weekend Rosters
Replies: 44
Views: 4223
Netherlands

Re: Clan War Weekend Rosters

Yep yep yep yep yep... :25:
IM IN :39:
by TheoNeo
January 19th, 2020, 2:09 am
Forum: Desert Combat
Topic: Moongamers vs. EA117 DC Night!
Replies: 63
Views: 4811
Netherlands

Re: Moongamers vs. EA117 DC Night!

Count me in !

*loads up gear*

'TIME TO KICK ASS AND CHEW BUBBLEGUM, AND I'M ALL OUTA GUM...'

:26:
by TheoNeo
January 31st, 2018, 6:29 am
Forum: Desert Combat
Topic: What makes AL NAS such an epic map?
Replies: 11
Views: 1805
Netherlands

Re: What makes AL NAS such an epic map?

Camel. http://ea117dcfanfavorites.com/download/file.php?id=3119 OMG TRENCH, WHAT THE F*CK DID I JUST WATCH ?! :twisted: The title of that clip alone ( Dance And Kisses With The Camel , Big wet kiss from the camel ) should have scared me away but instead I watched the whole damn video, right down to...
by TheoNeo
January 26th, 2018, 6:56 pm
Forum: General Discussion
Topic: Battle Zeppelin Beta
Replies: 9
Views: 2160
Netherlands

Re: Battle Zeppelin Beta

Its really cool, maybe we can play there with some guys sometime :D
by TheoNeo
January 26th, 2018, 6:55 pm
Forum: Desert Combat
Topic: What makes AL NAS such an epic map?
Replies: 11
Views: 1805
Netherlands

Re: What makes AL NAS such an epic map?

Yes, its a good map :)
It could use different AT spawn-kit tho (now has Stinger, which is useless ! )

And yes, Hairy, Camel also makes it stand out in the crowd :D
by TheoNeo
December 12th, 2017, 9:15 am
Forum: Server Status
Topic: Re: EA117 Desert Combat server moving back to Texas
Replies: 9
Views: 3574
Netherlands

Re: EA117 Desert Combat server moving back to Texas

Nice, here's something that came(l) to mind :D https://jpclgg.bl3302.livefilestore.com/y4mXQuiaGM8-52URdjWIX-MqmaNUYbXTnvOHj4FY2NUtMqCQxc0nIxJfQfGGGSnfk-gwCMI_vWCJ1iLCwx1U6-Z1Ij5ZpMUNcWlzgap_nwlwYp5WzCLBV2O2KJhvXD9gkeB1ckqY7G9K692mwkFCrGW7P7rc7qAdEU6qTMcs0_0UBzxU1NppeLy1EuKNkW8A6YwGZM3l2GCMPyMQMv1yl...
by TheoNeo
February 22nd, 2017, 12:53 am
Forum: Desert Combat
Topic: Humble Request For Neo and Trench
Replies: 7
Views: 1626
Netherlands

Re: Humble Request For Neo and Trench

I'm still waiting with doing this thing I said, ufgggg :x
I'll look into it tonight ! :)
by TheoNeo
January 4th, 2017, 4:00 pm
Forum: Desert Combat
Topic: Humble Request For Neo and Trench
Replies: 7
Views: 1626
Netherlands

Re: Humble Request For Neo and Trench

I know i'm late on this, but my idea's will be presented shortly !! :D
by TheoNeo
December 28th, 2016, 5:42 pm
Forum: Desert Combat
Topic: Humble Request For Neo and Trench
Replies: 7
Views: 1626
Netherlands

Re: Humble Request For Neo and Trench

Some real nice idea's you've written there, Hairy :) I must dissapoint you on the idea of adding "visible" ladders and other props tho: Modding maps serverside does not enable the placement of new or re-location of existing props in a map, in short: Yes, you could add ladders and a elabora...
by TheoNeo
December 28th, 2016, 5:13 pm
Forum: Introduce Yourself
Topic: Hello
Replies: 2
Views: 2790
Netherlands

Re: Hello

A big welcome !! :D
by TheoNeo
April 20th, 2016, 8:35 am
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 370
Views: 89698
Netherlands

Re: Server Map Rotation

Hi guys, Here are my favourite (to be) Additions, all maps are DC Final; Coastal Hammar CQ Basrahs Edge CQ Liberation Of Caen CQ Dustbowl CQ I'm also pitching in with my take on Bocage day2 CTF ; Let me start by quoting Jolly_Mario_batali from the mini-chat; @ jolly_mario_batali - Wed Apr 20, 2016 6...
by TheoNeo
September 16th, 2015, 8:18 am
Forum: Desert Combat
Topic: Maps, new life?
Replies: 2
Views: 821
Netherlands

Re: Maps, new life?

Good point Zanshin, I would love to see some of the bigger (vehicle equipped) maps return on some nights too ! :26: Heavy metal !! Also, I might have an idea for El Alamein Day2 CQ. Some years ago, I made an El Al day 2 mod (vehicle layout is modded around -ALL- bases, rest is normal). It gives both...
by TheoNeo
September 6th, 2015, 4:22 am
Forum: Desert Combat
Topic: Stingers on maps without AIR
Replies: 4
Views: 1275
Netherlands

Re: Stingers on maps without AIR

ty and neo i want to modify my maps so i can play singleplayer and i wan to make huge change on maps will u showe me how to do it :D Sure, converting to single player aint that hard, as you play the SP maps on your Computer locally. So in that way you can do pretty much anything. Changing maps serv...
by TheoNeo
September 4th, 2015, 6:20 pm
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 370
Views: 89698
Netherlands

Re: Server Map Rotation

Nice shake-up there Trench :) , but what happened to DC_Coastal_Hammer ? :? :cry: It's gone, and I liked that map ! (and i'm sure some others did too...) Anyway, all maps seem well spaced, Except for the large maps. So I second Pete's call for placing El Alamein and Gazala maps a little further from...
by TheoNeo
September 4th, 2015, 6:17 pm
Forum: Desert Combat
Topic: Stingers on maps without AIR
Replies: 4
Views: 1275
Netherlands

Stingers on maps without AIR

Hello again, In short, Captain Picard will help me explain this one: http://cdn.meme.am/instances/500x/64269235.jpg Reason I'm bringing this up is coz I've read about people who complain about having Stingers on the AT spawnkits in maps WITHOUT helo's or airplanes. I must say holding a Stinger when ...
by TheoNeo
September 4th, 2015, 5:51 pm
Forum: Desert Combat
Topic: Map Vote
Replies: 3
Views: 1085
Netherlands

Re: Map Vote

Bump !
:20:

@ Admins,
Can we do this ?
by TheoNeo
August 7th, 2015, 4:49 am
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 370
Views: 89698
Netherlands

Re: Server Map Rotation

Trench, I dindt know that, so its normally only Stalingrad > Basrah nights > Gazala > Berlin ? (or at least a portion of it) :D Anyway, I think I made a mistake leaving, I allways enjoy playing here.. @zanshin1; I agree in a more DCF style maprotation, however... Urban Siege should be switched back ...
by TheoNeo
August 5th, 2015, 7:36 pm
Forum: Desert Combat
Topic: Server Map Rotation
Replies: 370
Views: 89698
Netherlands

Re: Server Map Rotation

Berlin (CTF) -> Stalingrad (CQ) -> Bashrah Nights (CTF) I normally wouldn't say this, but WTF ! Tonight I was particullary anoyed by the fact that we had so many Infantry-maps after another. Three maps, and no verhicle maps in between. I am not a hater of infantry maps, I even enjoy them sometimes. ...