Search found 201 matches
- February 27th, 2021, 7:30 pm
- Forum: Desert Combat
- Topic: DC Urban Siege possible changes
- Replies: 8
- Views: 1662
Re: DC Urban Siege possible changes
I had thought putting it in the center of the "temple" was a cool novelty, but am open minded to change it. Note it's way more work to move the red flag, as it means essentially coding up a new main base which takes a lot of time/work. For now, moving the red pickup trucks further away fro...
- February 27th, 2021, 1:21 am
- Forum: Desert Combat
- Topic: DC Urban Siege possible changes
- Replies: 8
- Views: 1662
Re: DC Urban Siege possible changes
I confirmed that the map is biased toward the blue team. The median margin of victory over all rounds with at least 14 people is one flag. The result is statistically significant. I’m not really sure how to make it more balanced. I would certainly welcome ideas. 1.have all spawn points begin as cont...
- February 25th, 2021, 10:10 pm
- Forum: Introduce Yourself
- Topic: Is EA 117 old enough to drink yet? I think so...
- Replies: 15
- Views: 6450
Re: Is EA 117 old enough to drink yet? I think so...
I feel like Tool did a great cover of a Led Zep classic, maybe No Quarter?
- February 24th, 2021, 8:25 pm
- Forum: Introduce Yourself
- Topic: Is EA 117 old enough to drink yet? I think so...
- Replies: 15
- Views: 6450
Re: Is EA 117 old enough to drink yet? I think so...
see you on the battlefield
- February 24th, 2021, 6:52 pm
- Forum: Introduce Yourself
- Topic: Is EA 117 old enough to drink yet? I think so...
- Replies: 15
- Views: 6450
Re: Is EA 117 old enough to drink yet? I think so...
Hi toolman. would be terrific to see you back on the server. installing has never been easier. i like HairyRussianDude's method here: http://ea117dcfanfavorites.com/viewtopic.php?f=62&t=6302 if you use win10, you'll also need to enable DirectPlay http://ea117dcfanfavorites.com/viewtopic.php?f=62...
- February 23rd, 2021, 10:36 pm
- Forum: General Discussion
- Topic: Possible “Clan War” Based Matches
- Replies: 35
- Views: 8908
Re: Possible “Clan War” Based Matches
sounds fun, keep us posted.
will defer to Trench et al on whether or not EA117 server could be a good home for such a clan war in a non peak hour.
will defer to Trench et al on whether or not EA117 server could be a good home for such a clan war in a non peak hour.
- February 18th, 2021, 12:15 am
- Forum: General Discussion
- Topic: Possible “Clan War” Based Matches
- Replies: 35
- Views: 8908
Re: Possible “Clan War” Based Matches
hey Mamba, my time is pretty limited these days with work and medical concerns but if someone else does the organizing, i'm down to participate. while i do agree it could be more easily executed on another server, i think doing it on ea117 on an "off hour" i.e. not during the ~630-9PM PT p...
- February 14th, 2021, 4:05 pm
- Forum: General Discussion
- Topic: RIP Chick Corea
- Replies: 2
- Views: 938
RIP Chick Corea
RIP to a true legend and one of my musical heroes. Chick Corea, 1941-2021.
https://downbeat.com/news/detail/in-mem ... hick-corea
Spain, for those that have yet to hear it:
https://www.youtube.com/watch?v=sEhQTjgoTdU
https://downbeat.com/news/detail/in-mem ... hick-corea
Spain, for those that have yet to hear it:
https://www.youtube.com/watch?v=sEhQTjgoTdU
- January 16th, 2021, 5:13 pm
- Forum: Desert Combat
- Topic: DC Urban Siege possible changes
- Replies: 8
- Views: 1662
DC Urban Siege possible changes
Hi all, I'm humbled by your response to the brand new DC Urban Siege CTF mod. Thank you for your open-mindedness. So far, the numbers reflect its success. The first night we ran it, got to 21 ppl. Last Friday night, we started gaming at 11:20PM ET, when the server usually quiets down for the night. ...
- January 16th, 2021, 5:00 pm
- Forum: Desert Combat
- Topic: Jolly Mods
- Replies: 7
- Views: 1709
Re: Jolly Mods
Thanks, Theo and Highway, means a lot to me!
Theo: sry forgot to PM the map, will do next time I boot up my windows machine.
Theo: sry forgot to PM the map, will do next time I boot up my windows machine.
- January 6th, 2021, 4:44 pm
- Forum: Screenshots
- Topic: victory
- Replies: 3
- Views: 3300
Re: victory
wow sry i totally missed this post. these types of moments are so exciting! Battlefield moments, so unique to this game.
Curious -- which version of the map was this?
Curious -- which version of the map was this?
- December 29th, 2020, 5:15 pm
- Forum: Desert Combat
- Topic: Jolly Mods
- Replies: 7
- Views: 1709
Re: Jolly Mods
Bang -- thx: Spawn in wall is fixed.
Otto -- thx: exploding barriers are fixed.
All: ignore the grey flag icon when approaching the enemy flag. I'll figure out how to get rid of it some time. Until then, just ignore.
Otto -- thx: exploding barriers are fixed.
All: ignore the grey flag icon when approaching the enemy flag. I'll figure out how to get rid of it some time. Until then, just ignore.
- December 28th, 2020, 7:24 pm
- Forum: Desert Combat
- Topic: Jolly Mods
- Replies: 7
- Views: 1709
Re: Jolly Mods
Blink: I can write a brief getting started guide. I will get to it at some point soon. Briefly: 1. download WinRFA 2. download and install Editor42 3. i think Sublime Text is a great text editor for modding maps 4. use http://bfmods.com/tutorial.php for the basics 5. feel free to post in http://ea11...
- December 28th, 2020, 5:05 pm
- Forum: Desert Combat
- Topic: Jolly Mods
- Replies: 7
- Views: 1709
Jolly Mods
Hi all, Over the past month, I've been spending some scarce free time that has become available during the Thanksgiving and Christmas holidays to learn how to mod maps. I am starting this thread to log changes and additions I will introduce as time goes by, as well as to welcome and discuss feedback...
- December 26th, 2020, 6:20 pm
- Forum: Desert Combat
- Topic: Toning Down the Personal Insults
- Replies: 69
- Views: 16007
Re: Toning Down the Personal Insults
Thanks everyone for your candor and for taking the time to participate in a dialogue on the matter. A) The following comment is *not* a response to any particular individual. B) The following comment is coming from a place of wanting what's best for the server's overall health and well being. As a s...
- December 25th, 2020, 12:38 pm
- Forum: Desert Combat
- Topic: Merry Christmas EA117
- Replies: 6
- Views: 1479
Re: Merry Christmas EA117
Yes, Merry Christmas to all celebrating
- December 20th, 2020, 10:46 pm
- Forum: Desert Combat
- Topic: Toning Down the Personal Insults
- Replies: 69
- Views: 16007
Re: Toning Down the Personal Insults
Blink, how dare you talk about my family's hamster like that.
- December 20th, 2020, 5:14 pm
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Modding Tips
Thanks Bang, looks like we solved it.
- December 19th, 2020, 4:27 pm
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Modding Tips
Hairy, I know, it's weird, thanks, sent.
- December 17th, 2020, 12:15 am
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Modding Tips
Yeah that one, I did that for my Urban CTF mod but the only thing that shows up is a little gray dot on the minimap? Like the kind of gray dot that shows up where there's supposed to be a gun emplacement? do you have any sample code of placing an LCVP and it working?
- December 16th, 2020, 5:48 pm
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Modding Tips
1. do you have instructions for how you got BFmods to work for DC maps in Win7? I could at least try those instructions to see if it works on my win10 machine. 2. does anyone know the proper coding for spawning a speedboat? every time I try it, nothing appears in the water, strangely. am i missing s...
- December 15th, 2020, 1:04 am
- Forum: Report Disruptive Players
- Topic: General Brain Damage What you Said
- Replies: 3
- Views: 3049
Re: General Brain Damage What you Said
I don't understand the concept of only thinking one needs to follow rules when you perceive the admins to be present. 1. We have the chat logs. 2. they may not be perfect, but the rules are in place to foster a positive gameplay environment for everyone. one should follow the rules because, "it...
- December 2nd, 2020, 10:57 pm
- Forum: Desert Combat
- Topic: Map Changes/Completed Mods
- Replies: 8
- Views: 5491
Re: Map Changes/Completed Mods
Thank you, Hairy and Trench, for setting this up.
RIP Patches. Miss playing with you and hearing your voice on TS.
RIP Patches. Miss playing with you and hearing your voice on TS.
- November 27th, 2020, 11:30 pm
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Map Changes/Completed Mods
I think what's incredible is that we *Did* go to the moon -- several times -- with large machines that make your smartphone look like a supercomputer. Efficient code goes a long way
- November 26th, 2020, 7:27 pm
- Forum: Desert Combat
- Topic: Modding Tips
- Replies: 33
- Views: 7543
Re: Map Changes/Completed Mods
Thx. Struggling w/ getting Battlecraft to load DC and DC_Final maps on Win10. any tips?