Mod Requests

boom
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Re: Mod Requests

Post by boom »

i see no need change Berlin. Wth why don't we down middle the road in center give easy get. Thought this all war we play here team work. Yes already maps been killed. Yes see some mod and to add but when do you draw the line. Really think out spec this all war not candy crash
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HairyRussianDude
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Re: Mod Requests

Post by HairyRussianDude »

EDIT: Consolidated posts.
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tonawandares
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Re: Mod Requests

Post by tonawandares »

HairyRussianDude wrote: August 6th, 2020, 10:33 pm Note from player banter: General mod Market CQ. Axis needs helo repair. Market CTF would be welcome.
I don't believe either team has any repair capabilities.
I've always spawned with a wrench. Maybe a helo pad type repair field makes sense for both sides.

~ tona
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tonawandares
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Re: Mod Requests

Post by tonawandares »

Just a quick note here...It appears that November is clearing away some time for me to attempt to do some modding. Outside of an "arena-style" Bunkers mod, I want to concentrate on adjustments to maps already modded and in rotation.
I'm not going to list them because I don't want to restrict any ideas about any map. I'll prioritize when I begin.
I will go back through this thread and review what has been suggested but do welcome new posts even if mentioned previously here.

Thanks,

~ tona
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Mali Mrav
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Re: Mod Requests

Post by Mali Mrav »

tona plz make bunkers first then other maps ;) i will love you forever if u make it quickly :DDD
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tonawandares
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Re: Mod Requests

Post by tonawandares »

That's disturbing mali

~ tona
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Mali Mrav
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Re: Mod Requests

Post by Mali Mrav »

But tona im waiting for BUNKERS for over 2 years lol
cant wait no longer...
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HairyRussianDude
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Re: Mod Requests

Post by HairyRussianDude »

Consolidating my recent posts. This is a collection of mainly player requests, observations I have made, and some of my own ideas.
Will pick away as I have time and add completed mods to the appropriate thread. tona please let me know if you decide to tackle any but no pressure if you have your own ideas to bring to life!

- Clean up the thing. Hairy knows. Copy paste invisible characters?
- More mobile AA on El Al Day2 CQ
- Urban CQ: Delete Red main and carrier. Make South and North flags into mains to shrink map for our now smaller population. Add tanks, mobile AA, helos, spawn choppers, etc.
- Urban CTF: Fix "reverse CTF". Make same changes as suggested for Urban CQ. Ensure all control points have vehicles to intercept.
- Need to swap technicals for hummers in Docks CTF, Gave carbomb to technicals inadvertently.
- Al Nas CTF: Fix Blue spawn truck so Blue cannot spawn in stolen truck.
- Wake CTF: Add boats or amphibious vehicles near mains.
- Market CQ: General spruce up would be welcome from players. Add helo repair to Red main, Blue as well?
- Market CTF: Create a Market CTF. Player request.
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