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DC 73 Eastings CTF mod

Posted: July 1st, 2020, 8:41 pm
by HairyRussianDude
Not sure who all visits the forum much anymore, but I would love to get some feedback on Easting CTF!

Re: DC 73 Eastings CTF mod

Posted: July 3rd, 2020, 5:36 pm
by HairyRussianDude
Since crash had asked in game, here are the changes made to Easting CTF.

- 50 cals moved to accessible location in blue main, in western tents. 50 cals added to west concrete bunker in red main.
- AA kits added to center of arty outpost and concrete bunker near repair pad in town.
- Helos added to both mains.
- Shilka added to repair pad in town.
- Ladas with carbomb added to town.
- Artillery moved from mains. Both faction shell and missles artillery added to arty outpost.
- Red main repair depots cannot be moved, so death bubbles were added to prevent pad camping. This affects both teams.

The idea was to build on a tank map smaller than Aberdeen. Travel in groups, repair your team mates!
Open to any suggestions you guys might have. This is my first work!

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 1:45 am
by Trench
Played really well in my opinion, Hairy. You mentioned wanting to put some DPVs "outside the fence" so that folks could sneak in. I expect those will simply be used to try and dash off with the flag, rather than "get in." 😜 My opinion is that it was fine like it currently is: You have to bring a fast vehicle, if you can, in order to try and leave in a fast vehicle.

That there was no nonsense of Tona or Mali killing you every 47 seconds in a Harrier was definitely refreshing.

-Trench

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 9:38 am
by tonawandares
Trench wrote: That there was no nonsense of Tona or Mali killing you every 47 seconds in a Harrier was definitely refreshing.
-Trench
whaaaaaa

~ tona

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 10:47 am
by HairyRussianDude
Yeah you're probably right about the DPVs Trench. And 47 seconds of life is a good record for me in any map!
But tona is definitely a harrier flying poopnose.

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 12:54 pm
by BangBangOw<CP*SF>
I liked it. But I did notice one thing.

Driving an Abrams into the red flag “pit” where it’s currently located creates a bouncing glitch most of the time. But other than that it played good and would be a good map for 10v10 I believe.

Good work!

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 2:23 pm
by Trench
BangBangOw<CP*SF> wrote:
July 4th, 2020, 12:54 pm
Driving an Abrams into the red flag “pit” where it’s currently located creates a bouncing glitch most of the time. But other than that...
It's like a golf sand trap, but for noobs. 😜 Hairy comes through at the end of the day to sweep them all out....

Re: DC 73 Eastings CTF mod

Posted: July 4th, 2020, 9:34 pm
by HairyRussianDude
I'm not going to try and do anything about the bouncy tanks. Park and walk into the restaurant instead of going through the drive thru you lazy ass. ;)

Re: DC 73 Eastings CTF mod

Posted: August 23rd, 2020, 5:02 pm
by BangBangOw<CP*SF>
Too bad there’s no one left to play this map.

Re: DC 73 Eastings CTF mod

Posted: August 23rd, 2020, 6:07 pm
by jolly_giada
Oh, don't be so doom and gloom. We've had worse technical issues before, and fortunately, it seems at least temporarily resolved.

See you all on the battlefield tonight :-)

Re: DC 73 Eastings CTF mod

Posted: August 23rd, 2020, 6:08 pm
by jolly_giada
BTW, I love what HRD did what this map. just thinking out loud: a lot of best CTF maps have flags that are in confined spaces with multiple exits/entrances. I'm wondering if it's worth exploring red flag being placed at the NW base instead?