I want to make an Al Nas mod with machine gun helos. I'm new to this. I've installed both ED1942 and Battlecraft but am having trouble compiling all the necessary files to edit Al Nas. Anybody able to help me along?
thanks
Blink
Anybody on here with map modding experience?
- BlinkofanEye
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Anybody on here with map modding experience?
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- tonawandares
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Re: Anybody on here with map modding experience?
Are you talking about Server-Side Modding (SSM) or Client-Side Modding (CSM)?BlinkofanEye wrote: ↑March 21st, 2019, 6:46 pm I want to make an Al Nas mod with machine gun helos. I'm new to this. I've installed both ED1942 and Battlecraft but am having trouble compiling all the necessary files to edit Al Nas. Anybody able to help me along?
thanks
Blink
All of the files you will need are in your install of BF
There is a good tutorial on setting up ED1942; same with Battlecraft...google is your friend as well
https://www.youtube.com/watch?v=yZLTX8b2OWA
You're going to need winRFA to extract/pack your files
http://www.bf-games.net/downloads/301/winrfa.html
Here is a link to basic modding tutorials to get you started.
http://bfmods.com/tutorial28cb.php?page=making_ctf.html
Good luck
~ tona
- BlinkofanEye
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Re: Anybody on here with map modding experience?
Does a client-side mod mean they have to download a new map to play it?
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- BlinkofanEye
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Re: Anybody on here with map modding experience?
And thanks btw for the links.
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- tonawandares
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Re: Anybody on here with map modding experience?
A CSM would be a mod that you could play on your own machine.BlinkofanEye wrote: ↑March 21st, 2019, 10:03 pm Does a client-side mod mean they have to download a new map to play it?
In order for it to be played on a public server, such as EA117, everyone who wanted to play it would have to download your "Patch", or mod, onto their
personal machine.
This would be true as well if you were to host a game on your own machine where a few friends might join. They would have to download your patch.
~ tona